![]() ![]() Consequently, you have to accept that a very small move of your mouse will potentially throw you into the ravine. Nobody should look for excuses like "with a controller it's much better than with the keyboard !": how the hell can you not set the "Move" control ? You can rebind any other key, but not the "Move" one. All this, I could accept (since it was already the core of the gameplay on N64) if nothign of the following was true. You have one laser weapon which you will basically use all the time because the missiles and their fake live control are useless and never hit anything. The gameplay is completely outdated: you will spend most of your time dancing around the corner of a wall to maximize your killing potential on the enemies behind the corner and minimize the damage they can deal to you. It is basically the exact same game with a few lines of code to adapt it to support keyboard and controller play. ![]() No effort whatsoever was made to adapt the game. Star Wars universe, great music, side adventure to the episodes 4-5-6. ![]() Let me start by saying I played the N64 version when I was young and I loved it. It has nothing to do with the N64 from 1997 which is a masterpiece. This game My review is for the Steam version released a few years ago. My review is for the Steam version released a few years ago.
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